A research study has detected a bond between gaming addiction (OGA) and depressive symptoms. However, there is not much information on the lurking or confounding variables that link these together. The study was aimed to test the deprecating effect of flow experience, in other words mental state, in the union between OGA and depressive symptoms. The study conducted a survey to gather data among 1050 players to measure OGA, depressive symptoms, flow experience, and the balance between positive and negative emotions. The results demonstrated that OGA has a positive correlation with depressive symptoms and the balance between positive and negative emotions. While flow experience aggravates the negative correlation between the two variables; however, it tempered the positive impact of affect balance on depressive symptoms. The study provides a better understanding of how OGA and depressive symptoms correlate.
The study does provide convenient information for my research question. At the very beginning of the article, it was very straightforward about mentioning a bond between OGA and depressive symptoms. The article brought up terms such as flow experience and affect balance, which gives me the option to expand upon my question, and delve into those aspects. The article gave me some more insight on what I can write about for my topic because it provides more psychological and pathological factors to take into account. With this article, it will prevent my research from being mainly surface level content and material. It made me interested to take a more psychological approach for my research.
The psychological aspect reminds me of the things put out to distract us all. I don’t know if those specifically are affecting us mentally, but video games and a lot of tik tok filters go hand and hand for me. Video games are definetely more than that, but they are a virtual nontheless.
I feel like with OGA you have to consider the fact that gaming isn’t the only thing affecting people’s mental state and making them depressed. I feel like it is an outlet, and it can get unhealthy like most things can. Linking the two in this way is arbitrary to me.
I think OGA can have a large impact on mental health but it isn’t the only reason that causes depression. I feel like just because there is a positive correlation between the two does not mean it is a direct correlation. Honestly any addiction can be detrimental to our mental health.
After reading this, I’m interested to see the psychological effects gaming has and its severity. From your description of the article, I can see how much of an impact it had on your topic. Seeing how this article convinced you to completely change from “surface level content” to “psychological and pathological factors” proves how much a thesis statement can fluctuate.
I like how you showed the new psychological effects that you discovered because it gives me information on the importance of the OGA. After reading your description now I have learned how effective OGA really is since it’s not discussed a lot. I think you did a great job at gaining more components such as “flow experience,” so that you can really dive in and explain all the factors that go into having a gaming addiction. Great job and can’t wait to read it!