Business Letter to Nintendo

23027 Weybrigde Sq.
Ashburn, VA 20148


October 8th, 2014


4600 150th Ave NE
Redmond, WA 98052


Dear Mr.Reggie Fils-Aimé,


I recently have bought the new Wii U console and I have been immensely enjoying it. The device is great; the ability for the games to have stunning and beautiful graphic makes gameplay much better. The other features placed in it are amazing such as the dual screen, fluidness in motions, and new control possibilities with the gamepad, once again, making the gameplay great. I recently bought the game Super Smash Bros for the Wii U. This game has been awesome! I really love the features of the game and the updated graphics make the game really enjoyable to play and watch. Also, the 8-player brawl feature is an amazing feature added in. On top of that, the many new characters added in such as Lucina and Robin from the Fire Emblem Series and Shulk from the Xenoblade Chronicles series make the game have a much higher variety which, once again, makes the game very exciting. The old characters that seemed to be overpowered were also fairly debuffed and vice versa.


However, I do have a few concerns, the first being that there is no adventure mode inside this new game. Inside Super Smash Bros. Brawl there was an adventure mode called the Subspace Emissary. Throughout this, we had to stop some force from taking over the land where all the characters seem to live. This led us to the final boss, Tabu who we had to destroy in order to bring peace back to the land. My friends and I spent a countless amount of hours playing the adventure and the fact that there is no adventure mode was upsetting. When it comes to the next patch of the Super Smash Bros.4 series, please keep this in mind and make an adventure mode as exciting, if not, even more exciting than the one in Brawl.


My second concern is the lack of understanding of the controls. Before playing, I wanted to know how to do a “smash attack,” the attack that enables the user to more easily launch up the opponent into the air. I spent at least 5 minutes for searching how to do this, as this feature was described in the tutorial. I understand that there is the manual in order to do this, but reading the manual is not very exciting to do. However, I was desperate and I went through the manual. I feel the best way to integrate this lack of knowledge of controls is into an interactive tutorial rather than a quick 30 second video that does not explain the controls that well. I also later found the controls button hidden in the bottom right hand corner of the settings. Please make the controls more easily to be seen as Smash Bros. has some of the simplest controls to use compared to other fighting games but new users and people (like me) who did not even thoroughly understand the controls of the previous games will not be able to figure them out too easily.


I highly appreciate you for taking the time to read my critiques on your new game, Super Smash Bros. for Wii U. In addition, if this letter is not sent to the correct area, please forward this letter to the place it should be.


Thanks again,


Harish Karumuri


One thought on “Business Letter to Nintendo

  1. This is a wonderful letter, it truly conveys your appreciation for the Wii. Your critique of the system is very important for developers to make the next generation better. How long did you spend playing the game before writing this letter?

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