Genius Hour

Both Ariana and Jocelyn posted about Genius Hour in lower elementary as part of their takeaways. I would love to be able to help K-2 develop their own versions of Genius Hour in order to promote this type of thinking. We are currently dipping our toes in the GH water for grades 3-5 during “computer lab.” It is still a learning experience, but one that would be good to start applying in the younger grades.

PLaPalooza – Once, Twice, Three times a Presenter

First things first…

But it’s a good kind of pooped! It was really amazing to be able to present and share ways to formatively assess students in a Personalized Learning environment. The basics of my session(s) were about the different digital tools, but the explanations, questions asked and discussions had dug more into instructional strategies and how to get the most out of both the tools we are using and the students we are targeting.

It was also intimidating to present to middle and high school teachers – I chose the assessment tools to be K-12 friendly, but don’t have much experience implementing them with older students. I think I did a good job of making it reach across grade levels.

My hope is that each person (almost 30 per session!) walked away with even just one assessment they would like to try in their class. I gave a variety of options and hope that I didn’t overwhelm them. 50 minutes just isn’t long enough! Here’s a link to my presentation: PLaPalooza – Digital Formative Assessments: Let’s Take Some Together!

Now, onto #VSTE….

51. Reuse a Post

So who knew that 50 Things You Can Do with Google Classroom is ACTUALLY 55?

I think that the ability to reuse posts in Google Classroom (from other classes even) will be great for us NEXT year! 🙂 With my push for using more Google Classroom this year – all of the hard work we are going to do will only make it easier for us in the future. Working smarter not harder – we should collaborate and use our resources, and then REUSE our resources.

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Hot Wheels!

Going into reading Play Like a Pirate, I wasn’t sure what to expect. “Gamification” isn’t something I’m unfamiliar with, but this goes in a different direction than I had thought.

For example, Hot Wheels! Who knew they could be used with curriculum? Designing our own Hot Wheels cars gives so many options! Funnily enough my niece just brought home a car that looked like a pizza on wheels!

The first thing that comes to mind is designing a car with adaptations to different environments – behavioral and physical! How cool would that be? Give the students outlines of cars or trucks or other vehicles to draw on, can be used in any grade with adaptations in its curriculum.

What could you use Hot Wheels for in your classroom?